Double XP weekend and 50% off Map pac

Heads up that this weekend from Friday the 12th – Sunday the 14th on Xbox Live (PS3 event will be later, closer to the 18th), IW will be having Double XP all weekend long on every playlist. In addition, IW be doing some DLC promotion on the Xbox Live Marketplace that will allow you to download the Call of Duty 4: Modern Warfare Variety Map  Pack for 50% off, which means you’ll be able to snag all four maps for just 400 MS points. 

 

That’s not all though, the Prestige Gamer pic pack will be back on the marketplace for download for all those who missed out on it’s limited offering during the last LIVE fire weekend. 

So you’ll be able to grab gamer pics of every prestige rank after downloading the discounted Variety Map Pack.

Beta for World at War by Gamepro

Sign up for the Call of Duty World at War Beta here

http://www.gamepro.com/contests/cod5/

New Videos of COD- W.A.W Co-op mode

These videos were posted by Raptor1524 of World At War co-op mode at X08 in Canada which shows off the new “second stand”.

His Youtube page is http://www.youtube.com/user/Raptor1524

What is up people?

It is Monday and another week has started..oh the joy!  Well lets see what this week brings us in the gaming world, entertainment, or just plain cool stuff.  

One thing I did do this weekend was finally finish all ten prestige’s up to level 55 and now I am trying to finish all the challenges.  To be honest, I need those new play list to be up soon because the game will get boring fast with nothing new. (oh well small rant)  On the brighter side, I can finally finish those games that I have put up on the back burner.

Well that is it for now, thanks for coming by.

World At War Beta coming in October

CALL OF DUTY®: WORLD AT WAR TO RELEASE XBOX 360 AND WINDOWS

PC MULTIPLAYER BETAS IN OCTOBER
 
Newest Edition of the Award-Winning Franchise
To Deploy to Retail November 11
 
Santa Monica, CA – September 4, 2008 – Boot camp will soon take on a new meaning, as  Activision Publishing, Inc. (Nasdaq: ATVI) and developer Treyarch, have confirmed plans for Call of Duty: World at War multiplayer betas in October for the Xbox 360® video game and entertainment system from Microsoft and separately for download on Windows PC. These betas will serve as an early chance for players to practice the tactics needed for survival in the intense chaos of Call of Duty: World at War’s Pacific and European theaters. Players will experience the game’s new squad system, as well as fan favorite perks and kill streaks.
 
All preparation for the full battle will commence on November 11, 2008 when Call of Duty: World at War is released to retailers nationwide.
 
“We are excited to share a sneak peak of Call of Duty: World at War multiplayer with the community,” says Mark Lamia, Treyarch Studio Head. “The team has worked hard to build upon the great history and foundation of Call of Duty multiplayer and we can’t wait to go online to ramp up for our November launch.”
 
For players who are looking to feel the all-out combat and get tokens for the Call of Duty: World at War Xbox 360 multiplayer beta, they can register at www.callofduty.com or pre-order the game at any GameStop retail location or online in North America at:
http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=71812.
 
Call of Duty: World at War is in development for the Xbox 360® video game and entertainment system from Microsoft, Games for Windows®, PLAYSTATION®3 computer entertainment system, Nintendo® Wii™ and Nintendo DS. The title has been rated M for Mature for blood and violence by the ESRB. The Nintendo DS version has been rated T for Teen by the ESRB.
 
For more information and exclusive updates about Call of Duty: World at War, visit www.callofduty.com.

Gear of War 2 trailer

For those that thave not seen it, here it is.

 

A few Gears of War 2 videos

These videos are form PAX 2008 filmed by a fan for Gears of War 2 game play.

Are we just a bunch of nerds?

This is a good read about how 2k Bostons Ken Levine growing up “geeky and nerdy” and how he came to be with himself.  Which makes me think, “are we (gamers) just a bunch of nerds?”

2K Boston head talks about growing up geeky and coming to terms with his nerdy nature during packed Penny Arcade Expo keynote.

Source- gamespot

SEATTLE, Washington–The 2008 Penny Arcade Expo conference program wasted no time in hitting top speed, as organizers scheduled the Ken Levine keynote address on the first afternoon of the three-day gaming convention. The creative director of 2K Boston and public face of BioShock has been making the convention rounds since the sci-fi first-person shooter shipped last year, keynoting the Develop Conference in the UK earlier this year and telling a packed crowd of his peers how to get audiences to care about their stupid stories in a Game Developers Conference address.

Unlike those events, the crowd for Levine’s address was filled with the enthusiastic open-to-the-public PAX brand of rank-and-file gamers. Attendees sported Half-Life headcrab hats proudly as they filed into the cavernous Washington State Convention Center’s main theatre. Even the pre-presentation buzz was different, as the crowd chit-chat was accompanied by commercials for Brawndo (The Thirst Mutilator), the Entertainment Consumers Association, and a variety of new and upcoming games.

Levine took the stage half an hour into his one-hour keynote slot, launching straight into his presentation as he talked about growing up a nerd.

“When my parents rolled my character, they didn’t get any 18s,” Levine joked.

In the late ’70s, Levine noticed the kids around him in the seventh grade were into hockey, Rush, drug experimentation, and even gotten to second base. Meanwhile, he was into Spider-Man comics. While the other kids were into Lennon and McCartney, he was into Claremont and Byrne.

Regaling the crowd with is love for comics, Levine said he most appreciated the way the illustrated books dealt with the adult world. Spider-Man had to make ends meet. Iron Man had to deal with alcoholism. The X-Men faced up to racism. Despite the array of issues our there, one took precedence in Levine’s mind: women.

“In short, I wanted to **** the Scarlet Witch,” Levine said, explaining the intersection of his two primary pre-teen interests.

Levine talked a bit about his nerdly shame, noting the deepening ostracism as he got into games with an Atari 2600 and Dungeons & Dragons.

“I didn’t want to like the **** I liked,” Levine said, saying he wanted to fit in, to like sports, smoke cigarettes, and be normal.

By the time he got to high school, he said he had given up and kept his nerdy nature a secret. And then one day he overheard some kids on the bus talking openly about saving throws, Owlbears, and other such nerdy D&D fare with no negative repercussions.

Levine hooked up with the kids for a bit of role-playing one night, and found a group of about 10 kids that were part of a group. Through that group, he got into Dr. Who, The Prisoner, Monty Python, and still more geek reference points. Levine said after 14 years of searching, he’d finally found his tribe.

By 1982, Levine said things had started to change. There were new faces in the regular adventuring party. Female faces. Levine warned that the days of any D&D group are numbered when members start “inappropriately buffing” or doling out primo loot drops to undeserving members named Heather, Kelly, or Pam.

With no girlfriend of his own, Levine’s surprise and confusion gave way to a sense of betrayal. He understands now that his friends were just ahead of him on the road to adulthood and college.

With the tribe petering out, Levine needed something where he could put his improvisation skills to use. He found the drama club, “bad Shakespeare, ‘Greased Lightning,’ and jazz hands.”

After college, Levine said his life was taking off. He was a writer sharing an apartment with Marisa Tomei’s brother, one of the Goonies, and the guy from Leprechaun 2. He was also trying to pitch an ultra-violent vampire movie. While the vampire movie didn’t make the cut, he was offered a gig writing a frothy romantic comedy.

The new crowd Levine was hanging with thought “fantasy role-playing” was something done with a very expensive prostitute, and that Dr. Who was their kid’s ophthalmologist. Still wanting to leave behind his nerdy nature, Levine threw himself into the romantic comedy project.

“And then, in what should be a surprise to nobody, my romantic comedy ended up sucking,” Levine said.

He was out of a screenwriter gig and he bounced around doing odd jobs for the next decade, all supporting his gaming habit. Levine name-checked Metroid, Zelda, Herzog Zwei, and Ultima Underworld, saying he’d go home every night and numb himself with games like a lush with a flask.

Eventually, Levine realized that people got paid to make games. He picked up a copy of the now-defunct Next-Gen magazine and found an ad listing for a game designer at Looking Glass Studios. He applied, and a little over a month later, he was on his way to Boston.

Upon arriving, Levine expected a cubicle farm with salarymen working a 9-to-5. What he actually witnessed was a group of gamers yelling over Soulcalibur and Magic: The Gathering, people making popcorn for a screening of Bladerunner, more than a dozen happy nerds–his new tribe.

“After so many years of running from the very things I loved, it’s amazing for a guy like me to come here and see what Gabe and Tycho and the volunteers have built here,” Levine said. “We’re united by a common element…What brings us all together at PAX is we’re a giant bunch of f****** nerds.”

Levine wrapped up by telling the crowd to enjoy PAX, and thanking them for welcoming him into their tribe.

Street Fighter 4 images

NG2 Update that fixed freezing problems

An update was issued yesterday for Ninja Gaiden II to fix the “bug”  that caused the game to freeze in cut scenes.  The most common freezes were on Chapter 10 right before the stair case with 100 of ninjas coming for you.  The other was on chapter 14 towards the final fight.

The work around this problem was to clear your chache memmory but that causes for you to loose the rest of your update for every other game you have.  Thus, making you update every game once you pop it in, it was a pain but I am glad  to see that it has been taken care of.